A lot of balls created with mograph´s cloner object. (Cinema 4D)
Then I turned off gravity. Instead the balls have an own gravity (Force object), Which makes them behave pretty much like fluid particles.
To equip a Metaball object, it´s important to apply a mograph cache tag to the cloner and bake the sequence. Otherwise, the Metaball won´t work properly.
That´s it. The bullet is simply keyframed and has a rigid body tag to make it collide the clones.
Playing aroung with the force tags´ amount of energy and the friction of the balls makes the fluid act in different ways.
Also adjusting the bullets friction makes the particles bounce off differently. Try this yourself
With more particles this might even look better then your latest..
Keep up the good work man
U r really master at mograph
I would say, I am advanced skilled. But there will be some more research and practice before I would concider me a master.
Nevertheless, I am glad you like my stuff