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A lot of balls created with mograph´s cloner object. (Cinema 4D)
Then I turned off gravity. Instead the balls have an own gravity (Force object), Which makes them behave pretty much like fluid particles.
To equip a Metaball object, it´s important to apply a mograph cache tag to the cloner and bake the sequence. Otherwise, the Metaball won´t work properly.

That´s it. The bullet is simply keyframed and has a rigid body tag to make it collide the clones.

Playing aroung with the force tags´ amount of energy and the friction of the balls makes the fluid act in different ways.
Also adjusting the bullets friction makes the particles bounce off differently. Try this yourself

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August 16, 2010
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:iconwblocker:
how to tutorial
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:iconbathorypix:
~Bathorypix Jul 26, 2011  Hobbyist Photographer
Fun!
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:iconsicklizard:
~sicklizard Jul 27, 2011  Hobbyist Digital Artist
:D Thanks
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:iconzerreitug:
This is amazing, love how 3d programs today allow such calculations :D
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:iconsicklizard:
~sicklizard Oct 17, 2010  Hobbyist Digital Artist
Thank you! Absolutely right
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:iconromagfx:
Great man.. Mograph has so much potential..

With more particles this might even look better then your latest..

Keep up the good work man :)
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:iconsicklizard:
Mood: Joy ~sicklizard Oct 17, 2010  Hobbyist Digital Artist
Thank you!
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:iconromagfx:
Youre welcome :)
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:iconez20ol:
~ez20ol Oct 1, 2010  Hobbyist Digital Artist
Amazing ''
U r really master at mograph
Reply
:iconsicklizard:
~sicklizard Oct 1, 2010  Hobbyist Digital Artist
Thank you very much.
I would say, I am advanced skilled. But there will be some more research and practice before I would concider me a master.
Nevertheless, I am glad you like my stuff :D
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